

3 years ago
This review was submitted for a previous version of the package. Version: 1.1.1
Works exactly as intended. Went out and bought a Kinect specifically for this and with almost no real effort in setting it up, it works! It just works. Super fast forum support for my pre-purchase questions too! The youtube videos and documentation are really well laid out also.
Looking forward to possible two kinect support.
3 years ago
This review was submitted for a previous version of the package. Version: 1.0
The plugin works fine but when it is inside my project I cannot build for the Android target platform. I needed to remove the plugin to be able to build.
ArgumentException: The Assembly UnityEditor is referenced by ZDK_Editor. But the dll is not allowed to be included or could not be found.
UPDATE Dec 10th, 2013:Now builds on Android without problem! :) Bumping 1 star. Great support.
3 years ago
This review was submitted for a previous version of the package. Version: 1.1.1
Useful!
Very well documented stuff. Works as intended. Limited animation use with a single Kinect, but very very useful. Makes adding animations a breeze, even if you only want to use a quick placeholder. This in conjuction with a decent IK editor is going to make some very fluid and smooth motion capturing.
I reccomend it to anyone that has a good understanding with Mecanim, and has the room to capture animations! ;)
I gave it 4 stars not because the product (you guys did great!) but only because the limited use the kinect can offer in regards to loosing track of hands/feet behind person, limited ability to use side animations, and sometimes feet being a bit off in regards to recording. Either way, its a A+ product. Not disappointed.